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AI Insights · Timothy · October 2024

Top 5 Geolocation Games on iOS in Latin America, Q3 2024

Explore the performance of the top geolocation games on iOS in Latin America during Q3 2024, highlighting trends in downloads, revenue, and active users.

Top 5 Geolocation Games on iOS in Latin America, Q3 2024

In the third quarter of 2024, the geolocation games category on the iOS platform in Latin America showcased dynamic trends across various metrics. Here's a closer look at the top five performers, as revealed by Sensor Tower data.

Pokémon GO by Niantic, Inc. continued to captivate players with its augmented reality gameplay. The game experienced fluctuations in weekly revenue, starting strong in early July at approximately $83K, peaking at $228K, and stabilizing around $118K by the end of September. Weekly downloads saw an initial surge to 40K early in the quarter, tapering to around 23K towards the end. The game maintained a robust user base with weekly active users ranging from 760K to a peak of 871K in early September.

Tamadog - Puppy Pet Dog Games from Akita Limited Liability Company showed a steady increase in weekly revenue, reaching $7K in mid-August before a slight dip to $5.5K at the quarter's end. Downloads were highest in mid-July at 7.1K, gradually declining to 2.7K by the end of September. Weekly active users peaked in late July at 6.9K, with a slight decrease to 5.4K as the quarter concluded.

Jurassic World Alive, published by Jam City, Inc., saw varied weekly revenue, with a notable increase to $3.8K in late August. Downloads started at 1.4K, decreasing to 947 by the end of the quarter. Active user numbers showed a gradual decline from 5.4K in early July to 3.8K at the end of September.

Soundmap: Find Your Songs by Intonation Studios Inc. demonstrated modest revenue increases, peaking at $539 in late September. Downloads saw a significant increase to 2.7K mid-September, while active users rose from 4.9K in early July to 6.4K towards the end of the quarter.

ZRX: Zombies Run + Marvel Move from Six to Start experienced fluctuations in revenue, starting at $412 in early July and settling at $178 by September's end. The game had an unusual spike in downloads to 5.9K in late July, followed by a consistent decline to 51 by late September. Active users peaked at 4.3K in late July, decreasing to 976 by the quarter's end.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024